Class GTK2.GdkVisual
- Description
A GdkVisual describes a particular video hardware display format. It includes information about the number of bits used for each color, the way the bits are translated into an RGB value for display, and the way the bits are stored in memory.
- Inherit
Object
inherit G.Object : Object
- Method
create
GTK2.GdkVisual GTK2.GdkVisual(
int
|void
best
,int
|void
depth
,int
|void
type
)- Parameter
best
If best is false the systems default GDK screen is returned, otherwise the screen that best fulfills the given depth and type. If none is given, the one with most colors is selected.
- Parameter
depth
The requested bit depth, or 0.
- Parameter
type
The requested visual type.
GDK_VISUAL_STATIC_GRAY
Each pixel value indexes a grayscale value directly.
GDK_VISUAL_GRAYSCALE
Each pixel is an index into a color map that maps pixel values into grayscale values. The color map can be changed by an application.
GDK_VISUAL_STATIC_COLOR
Each pixel value is an index into a predefined, unmodifiable color map that maps pixel values into RGB values.
GDK_VISUAL_PSEUDO_COLOR
Each pixel is an index into a color map that maps pixel values into rgb values. The color map can be changed by an application.
GDK_VISUAL_TRUE_COLOR
Each pixel value directly contains red, green, and blue components. The red_mask, green_mask, and blue_mask fields of the GdkVisual structure describe how the components are assembled into a pixel value.
GDK_VISUAL_DIRECT_COLOR
Each pixel value contains red, green, and blue components as for GDK_VISUAL_TRUE_COLOR, but the components are mapped via a color table into the final output table instead of being converted directly.