Method GL.glCreateShader()


Method glUnimplemented
Method glActiveTexture
Method glAreTexturesResident
Method glAttachShader
Method glBeginQuery
Method glBindAttribLocation
Method glBindBuffer
Method glBitmap
Method glBlendColor
Method glBlendEquation
Method glBlendEquationSeparate
Method glBlendFuncSeparate
Method glBufferData
Method glBufferSubData
Method glClientActiveTexture
Method glColorSubTable
Method glColorTable
Method glColorTableParameter
Method glCompileShader
Method glCompressedTexImage1D
Method glCompressedTexImage2D
Method glCompressedTexImage3D
Method glCompressedTexSubImage1D
Method glCompressedTexSubImage2D
Method glCompressedTexSubImage3D
Method glConvolutionFilter1D
Method glConvolutionFilter2D
Method glConvolutionParameter
Method glCopyColorSubTable
Method glCopyColorTable
Method glCopyConvolutionFilter1D
Method glCopyConvolutionFilter2D
Method glCopyTexSubImage3D
Method glCreateProgram
Method glCreateShader
Method glDeleteBuffers
Method glDeleteProgram
Method glDeleteQueries
Method glDeleteShader
Method glDetachShader
Method glDrawBuffers
Method glDrawRangeElements
Method glEnableVertexAttribArray
Method glFogCoord
Method glFogCoordPointer
Method glGenBuffers
Method glGenQueries
Method glGetActiveAttrib
Method glGetActiveUniform
Method glGetAttachedShaders
Method glGetAttribLocation
Method glGetBufferParameteriv
Method glGetBufferPointerv
Method glGetBufferSubData
Method glGetClipPlane
Method glGetColorTable
Method glGetColorTableParameter
Method glGetCompressedTexImage
Method glGetConvolutionFilter
Method glGetConvolutionParameter
Method glGetHistogram
Method glGetHistogramParameter
Method glGetLight
Method glGetMap
Method glGetMaterial
Method glGetMinmax
Method glGetMinmaxParameter
Method glGetPixelMap
Method glGetPointerv
Method glGetPolygonStipple
Method glGetProgram
Method glGetProgramInfoLog
Method glGetQueryObject
Method glGetQueryiv
Method glGetSeparableFilter
Method glGetShader
Method glGetShaderInfoLog
Method glGetShaderSource
Method glGetTexEnv
Method glGetTexGen
Method glGetTexLevelParameter
Method glGetTexParameter
Method glGetUniform
Method glGetUniformLocation
Method glGetVertexAttrib
Method glGetVertexAttribPointerv
Method glHistogram
Method glIsBuffer
Method glIsProgram
Method glIsQuery
Method glIsShader
Method glLinkProgram
Method glLoadTransposeMatrix
Method glMap1
Method glMap2
Method glMapBuffer
Method glMinmax
Method glMultTransposeMatrix
Method glMultiDrawArrays
Method glMultiDrawElements
Method glMultiTexCoord
Method glPixelMap
Method glPixelStore
Method glPixelTransfer
Method glPointParameter
Method glPolygonStipple
Method glPrioritizeTextures
Method glRect
Method glResetHistogram
Method glResetMinmax
Method glSampleCoverage
Method glSecondaryColor
Method glSecondaryColorPointer
Method glSeparableFilter2D
Method glShaderSource
Method glStencilFuncSeparate
Method glStencilMaskSeparate
Method glStencilOpSeparate
Method glTexImage3D
Method glTexSubImage3D
Method glUniform
Method glUseProgram
Method glValidateProgram
Method glVertexAttrib
Method glVertexAttribPointer
Method glWindowPos
Method glXChooseFBConfig
Method glXChooseVisual
Method glXCopyContext
Method glXCreateContext
Method glXCreateGLXPixmap
Method glXCreateNewContext
Method glXCreatePbuffer
Method glXCreatePixmap
Method glXCreateWindow
Method glXDestroyContext
Method glXDestroyGLXPixmap
Method glXDestroyPbuffer
Method glXDestroyPixmap
Method glXDestroyWindow
Method glXFreeContextEXT
Method glXGetClientString
Method glXGetConfig
Method glXGetContextIDEXT
Method glXGetCurrentContext
Method glXGetCurrentDisplay
Method glXGetCurrentDrawable
Method glXGetCurrentReadDrawable
Method glXGetFBConfigAttrib
Method glXGetFBConfigs
Method glXGetProcAddress
Method glXGetSelectedEvent
Method glXGetVisualFromFBConfig
Method glXImportContextEXT
Method glXIsDirect
Method glXMakeContextCurrent
Method glXMakeCurrent
Method glXQueryContext
Method glXQueryContextInfoEXT
Method glXQueryDrawable
Method glXQueryExtension
Method glXQueryExtensionsString
Method glXQueryServerString
Method glXQueryVersion
Method glXSelectEvent
Method glXSwapBuffers
Method glXUseXFont
Method glXWaitGL
Method glXWaitX
Method gluBeginCurve
Method gluBeginPolygon
Method gluBeginSurface
Method gluBeginTrim
Method gluBuild1DMipmapLevels
Method gluBuild1DMipmaps
Method gluBuild2DMipmapLevels
Method gluBuild2DMipmaps
Method gluBuild3DMipmapLevels
Method gluBuild3DMipmaps
Method gluCheckExtension
Method gluCylinder
Method gluDeleteNurbsRenderer
Method gluDeleteQuadric
Method gluDeleteTess
Method gluDisk
Method gluErrorString
Method gluGetNurbsProperty
Method gluGetString
Method gluGetTessProperty
Method gluLoadSamplingMatrices
Method gluLookAt
Method gluNewNurbsRenderer
Method gluNewQuadric
Method gluNewTess
Method gluNextContour
Method gluNurbsCallback
Method gluNurbsCallbackData
Method gluNurbsCallbackDataEXT
Method gluNurbsCurve
Method gluNurbsProperty
Method gluNurbsSurface
Method gluOrtho2D
Method gluPartialDisk
Method gluPerspective
Method gluPickMatrix
Method gluProject
Method gluPwlCurve
Method gluQuadricCallback
Method gluQuadricDrawStyle
Method gluQuadricNormals
Method gluQuadricOrientation
Method gluQuadricTexture
Method gluScaleImage
Method gluSphere
Method gluTessBeginContour
Method gluTessBeginPolygon
Method gluTessCallback
Method gluTessEndPolygon
Method gluTessNormal
Method gluTessProperty
Method gluTessVertex
Method gluUnProject
Method gluUnProject4

private void glUnimplemented()
private void glActiveTexture()
private void glAreTexturesResident()
private void glAttachShader()
private void glBeginQuery()
private void glBindAttribLocation()
private void glBindBuffer()
private void glBitmap()
private void glBlendColor()
private void glBlendEquation()
private void glBlendEquationSeparate()
private void glBlendFuncSeparate()
private void glBufferData()
private void glBufferSubData()
private void glClientActiveTexture()
private void glColorSubTable()
private void glColorTable()
private void glColorTableParameter()
private void glCompileShader()
private void glCompressedTexImage1D()
private void glCompressedTexImage2D()
private void glCompressedTexImage3D()
private void glCompressedTexSubImage1D()
private void glCompressedTexSubImage2D()
private void glCompressedTexSubImage3D()
private void glConvolutionFilter1D()
private void glConvolutionFilter2D()
private void glConvolutionParameter()
private void glCopyColorSubTable()
private void glCopyColorTable()
private void glCopyConvolutionFilter1D()
private void glCopyConvolutionFilter2D()
private void glCopyTexSubImage3D()
private void glCreateProgram()
private void glCreateShader()
private void glDeleteBuffers()
private void glDeleteProgram()
private void glDeleteQueries()
private void glDeleteShader()
private void glDetachShader()
private void glDrawBuffers()
private void glDrawRangeElements()
private void glEnableVertexAttribArray()
private void glFogCoord()
private void glFogCoordPointer()
private void glGenBuffers()
private void glGenQueries()
private void glGetActiveAttrib()
private void glGetActiveUniform()
private void glGetAttachedShaders()
private void glGetAttribLocation()
private void glGetBufferParameteriv()
private void glGetBufferPointerv()
private void glGetBufferSubData()
private void glGetClipPlane()
private void glGetColorTable()
private void glGetColorTableParameter()
private void glGetCompressedTexImage()
private void glGetConvolutionFilter()
private void glGetConvolutionParameter()
private void glGetHistogram()
private void glGetHistogramParameter()
private void glGetLight()
private void glGetMap()
private void glGetMaterial()
private void glGetMinmax()
private void glGetMinmaxParameter()
private void glGetPixelMap()
private void glGetPointerv()
private void glGetPolygonStipple()
private void glGetProgram()
private void glGetProgramInfoLog()
private void glGetQueryObject()
private void glGetQueryiv()
private void glGetSeparableFilter()
private void glGetShader()
private void glGetShaderInfoLog()
private void glGetShaderSource()
private void glGetTexEnv()
private void glGetTexGen()
private void glGetTexLevelParameter()
private void glGetTexParameter()
private void glGetUniform()
private void glGetUniformLocation()
private void glGetVertexAttrib()
private void glGetVertexAttribPointerv()
private void glHistogram()
private void glIsBuffer()
private void glIsProgram()
private void glIsQuery()
private void glIsShader()
private void glLinkProgram()
private void glLoadTransposeMatrix()
private void glMap1()
private void glMap2()
private void glMapBuffer()
private void glMinmax()
private void glMultTransposeMatrix()
private void glMultiDrawArrays()
private void glMultiDrawElements()
private void glMultiTexCoord()
private void glPixelMap()
private void glPixelStore()
private void glPixelTransfer()
private void glPointParameter()
private void glPolygonStipple()
private void glPrioritizeTextures()
private void glRect()
private void glResetHistogram()
private void glResetMinmax()
private void glSampleCoverage()
private void glSecondaryColor()
private void glSecondaryColorPointer()
private void glSeparableFilter2D()
private void glShaderSource()
private void glStencilFuncSeparate()
private void glStencilMaskSeparate()
private void glStencilOpSeparate()
private void glTexImage3D()
private void glTexSubImage3D()
private void glUniform()
private void glUseProgram()
private void glValidateProgram()
private void glVertexAttrib()
private void glVertexAttribPointer()
private void glWindowPos()
private void glXChooseFBConfig()
private void glXChooseVisual()
private void glXCopyContext()
private void glXCreateContext()
private void glXCreateGLXPixmap()
private void glXCreateNewContext()
private void glXCreatePbuffer()
private void glXCreatePixmap()
private void glXCreateWindow()
private void glXDestroyContext()
private void glXDestroyGLXPixmap()
private void glXDestroyPbuffer()
private void glXDestroyPixmap()
private void glXDestroyWindow()
private void glXFreeContextEXT()
private void glXGetClientString()
private void glXGetConfig()
private void glXGetContextIDEXT()
private void glXGetCurrentContext()
private void glXGetCurrentDisplay()
private void glXGetCurrentDrawable()
private void glXGetCurrentReadDrawable()
private void glXGetFBConfigAttrib()
private void glXGetFBConfigs()
private void glXGetProcAddress()
private void glXGetSelectedEvent()
private void glXGetVisualFromFBConfig()
private void glXImportContextEXT()
private void glXIsDirect()
private void glXMakeContextCurrent()
private void glXMakeCurrent()
private void glXQueryContext()
private void glXQueryContextInfoEXT()
private void glXQueryDrawable()
private void glXQueryExtension()
private void glXQueryExtensionsString()
private void glXQueryServerString()
private void glXQueryVersion()
private void glXSelectEvent()
private void glXSwapBuffers()
private void glXUseXFont()
private void glXWaitGL()
private void glXWaitX()
private void gluBeginCurve()
private void gluBeginPolygon()
private void gluBeginSurface()
private void gluBeginTrim()
private void gluBuild1DMipmapLevels()
private void gluBuild1DMipmaps()
private void gluBuild2DMipmapLevels()
private void gluBuild2DMipmaps()
private void gluBuild3DMipmapLevels()
private void gluBuild3DMipmaps()
private void gluCheckExtension()
private void gluCylinder()
private void gluDeleteNurbsRenderer()
private void gluDeleteQuadric()
private void gluDeleteTess()
private void gluDisk()
private void gluErrorString()
private void gluGetNurbsProperty()
private void gluGetString()
private void gluGetTessProperty()
private void gluLoadSamplingMatrices()
private void gluLookAt()
private void gluNewNurbsRenderer()
private void gluNewQuadric()
private void gluNewTess()
private void gluNextContour()
private void gluNurbsCallback()
private void gluNurbsCallbackData()
private void gluNurbsCallbackDataEXT()
private void gluNurbsCurve()
private void gluNurbsProperty()
private void gluNurbsSurface()
private void gluOrtho2D()
private void gluPartialDisk()
private void gluPerspective()
private void gluPickMatrix()
private void gluProject()
private void gluPwlCurve()
private void gluQuadricCallback()
private void gluQuadricDrawStyle()
private void gluQuadricNormals()
private void gluQuadricOrientation()
private void gluQuadricTexture()
private void gluScaleImage()
private void gluSphere()
private void gluTessBeginContour()
private void gluTessBeginPolygon()
private void gluTessCallback()
private void gluTessEndPolygon()
private void gluTessNormal()
private void gluTessProperty()
private void gluTessVertex()
private void gluUnProject()
private void gluUnProject4()

Description

These OpenGL methods are still missing in the Pike GL API.

See also

GL